<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>ARCAN – Offline 2D Sprite Pipeline Devlog - itch.io</title><link>https://sstrangerr.itch.io/arcan</link><description>ARCAN – 2D Sprite Pipeline</description><item><guid>https://sstrangerr.itch.io/arcan/devlog/1522393/devlog-arcan</guid><title>Devlog – ARCAN</title><link>https://sstrangerr.itch.io/arcan/devlog/1522393/devlog-arcan</link><pubDate>Wed, 13 May 2026 13:42:17 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI3MjQxNjM4LnBuZw==/400x224%23c/ujMvJM.png"/><p>Devlog – ARCAN ARCAN begann als kleines Offline-Werkzeug für meine eigene 2D-Sprite-Pipeline. Ziel war es, aus einzelnen Frames und rohen Sprite-Sheets schneller saubere, engine-taugliche Animation...</p>]]></description></item></channel></rss>